How to develop a game like Royal Match and how much does it costs?
When we think of top mobile games, why does one name almost always come to mind – Candy Crush? For years, match-3 puzzle games have been considered a “solved genre,” dominated by a few giants and nearly impossible for new entrants to disrupt. The assumption was simple: the market is saturated, players are loyal, and […]
Telegram Game Development: Everything You Need to Know (2026)
Telegram games are web-based games that can be played directly within the Telegram app without any downloads. They are embedded in chat interactions, making them accessible and shareable. These mini-games are popular because they leverage Telegram’s messaging ecosystem for quick, casual gameplay and social interactions. Developers can create engaging experiences that users can easily play […]
How Does Candy Crush Make Money? A Look at Its Revenue Model
I still remember playing Candy Crush for the first time during a long train ride. What began as a quick distraction quickly turned into a surprisingly addictive routine – swiping colourful candies, chasing stars, and hearing that iconic “Sweet!” after a perfect move. But as I kept clearing levels without spending a single rupee/penny, one […]
How to Develop a Game Like Snake.io
Every so often, a game emerges that redefines simplicity and engagement, captivating players of all ages. Snake.io is a shining example—a modern twist on the classic snake game that has entertained gamers for decades. By blending nostalgia with dynamic multiplayer mechanics, Snake.io has taken the gaming world by storm, carving out a space in the […]
How to develop a game like Hole.io & how much does it costs?
One simple mechanic. Millions of players. Hundreds of millions in revenue. That’s exactly what games like Hole.io and All in Hole have achieved. Hole.io alone crossed 100 million downloads within just months of launch (AppMagic). Hyper-casual physics games like Hole.io regularly generate $500,000 to $1,000,000 per month in ad revenue during peak phases (Sensor Tower). […]
Case Study: How Capermint’s Wood Nuts & Bolts Achieved 100K+ Installs in 40 Days
The mobile gaming market is flooded with new releases, and hyper-casual games are no exception. With billions of downloads each month, hyper-casual games have become a dominant force in the app stores. As a result, businesses and companies are increasingly opting for hyper-casual game development to capitalize on this growing trend. Every month, over 500 […]
Mobile Game Marketing Strategies to Achieve 500k Downloads in 2025
In 2025, the mobile gaming industry is more competitive than ever. With millions of games on app stores, achieving 500k downloads is a major milestone. Success requires a focused and innovative marketing strategy. Here’s how you can achieve it with practical steps, up-to-date insights, and proven tactics. 1. Pre-Launch Strategy Market Research and User Persona […]
How to Improve In-App Purchase in Games (IAP) and Maximize Revenue in 2025
In-app purchases (IAP) are a critical part of mobile game monetization, allowing developers to make revenue from free-to-play games while offering valuable experiences to players. This article provides an in-depth, research-based guide on how to improve in-app purchases and maximize revenue in 2025. We will cover the key strategies, tips, and best practices for developers […]