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Free planning toolGame Development Cost Calculator: Budget and Timeline in 7 Questions
Capermint's free game development cost calculator gives studios, brands and iGaming operators a typical USD budget and timeline in seven questions. Typical ranges: $10K–$40K for a single-game MVP, $40K–$120K for mid-scope multiplayer, $120K+ for large custom games and $35K–$500K+ for iGaming platforms. Exact quotes follow a scoping call.
Estimate your game's cost and timeline
Answer seven questions about your game. The calculator matches your answers to Capermint's published price bands and shows a planning range in USD, plus a faster or phased option where one exists. Your answers are not sent to us unless you submit the project form; site analytics records only the step reached and the price band shown.
Your estimate
Estimate, not a quote. A planning range built only from Capermint's published price bands; your exact price follows a short scoping call. Third-party costs such as licences, game content, payment processing and identity checks are extra.
The bands and formula behind your estimate
The calculator never invents a number: every result is one of the price bands Capermint publishes. Your answers add weight for scope, and the total picks the band.
Pick the track
Casino, poker, sportsbook and any real-money or sweepstakes project use the iGaming bands. Every other game uses the game bands.
Add weight for scope
Three or more platforms, console, 3D art, online multiplayer, three or more features and action, RPG or multi-game scope each add weight. A wallet, KYC or back office turns an iGaming MVP into a platform build.
Show the band and a route
Light scope stays in the MVP band; more weight moves a project to mid-scope or large. If you need speed or a phased launch, the result also shows the next band down or the white-label route.
| Scope | Typical cost (USD) | Typical timeline |
|---|---|---|
| Basic single-platform board game (e.g. ludo) | $5K–$10K | Set in scoping |
| Single-game MVP (casual or skill game) | $10K–$40K | 60–90 days |
| Mid-scope multiplayer game | $40K–$120K | 12–20 weeks |
| Large custom game or platform | $120K+ | 4–6+ months, phased |
| iGaming single-game MVP | $10K–$40K | 60–90 days |
| White-label or turnkey iGaming platform | $35K–$120K | 6–10 weeks |
| Custom single-vertical iGaming platform | $60K–$180K | 4–6 months |
| Custom multi-vertical iGaming platform | $200K–$500K+ | 4–6+ months, phased |
| Poker: white-label, MVP or full platform | $25K–$200K+ | 30–45 days (white-label), 60–90 days (MVP), 4–6 months (full multi-platform) |
Timelines anchor on Capermint's published build times: 30–45 days for white-label poker, 6–10 weeks for a white-label or turnkey casino, 60–90 days for a poker MVP, about 12–20 weeks for a full-featured multi-platform ludo app and 4–6 months for a full multi-platform poker build. Prices exclude third-party costs such as licences, game content, payment processing and identity checks.
What moves a game up or down a band
Platforms
Where it runs
iOS and Android from one codebase is the usual starting point. Each extra target, such as web, PC or console, adds builds, device testing and store or platform certification work.
Art
2D or 3D
2D art is generally faster to produce. 3D adds modelling, rigging, animation and performance work on lower-end phones, so the calculator gives it extra weight.
Multiplayer
Online play
Real-time play needs servers, matchmaking, reconnection handling, anti-cheat checks and load testing, which usually moves a game from the MVP band into the $40K–$120K mid-scope band.
Features
Systems around the game
Payments, leaderboards, tournaments, chat, an admin panel and live events each add screens, back-end logic and test cases. Live events also need a content pipeline after launch.
Real money
Licensed products
Real-money and sweepstakes builds add wallets, payments, KYC, geolocation and RNG ready for independent lab testing, so they use the iGaming bands from $10K to $500K+.
Engagement
How you work with us
Fixed-scope projects suit a clear specification. A dedicated team, billed monthly, suits evolving scope and live operations. Co-development adds Capermint specialists to your own team.
Real-money gaming is regulated jurisdiction by jurisdiction. Operators are responsible for licensing; we build to the technical requirements of the target jurisdiction, with RNG and game math ready for independent testing by accredited labs such as GLI, iTech Labs or BMM. In India, the Promotion and Regulation of Online Gaming Act 2025 prohibits online money games, so we build free-to-play, social and e-sports formats for Indian audiences. General information, not legal advice.
Game development cost questions
Short answers to what buyers ask before they request a quote.
How much does it cost to develop a game?
With an outsourced studio, typical ranges are $10K–$40K for a casual or skill single-game MVP, $40K–$120K for a mid-scope multiplayer game and $120K or more for a large custom game or platform. A basic single-platform board game such as ludo can start from $5K–$10K. Use the calculator above for your scope; exact quotes follow a scoping call.
How accurate is this game development cost calculator?
It gives a planning range, not a quote. Every result is one of Capermint's published price bands, picked by weighing your platforms, art style, multiplayer, real-money needs and features. Two projects in the same band can still differ, so the exact price follows a short scoping call that fixes scope, milestones and the team plan.
How long does it take to develop a game?
It depends on scope. Capermint's published build times run from 30–45 days for white-label poker and 6–10 weeks for a white-label or turnkey casino, to 60–90 days for a poker MVP, about 12–20 weeks for a full-featured multi-platform ludo app and 4–6 months for a full multi-platform poker build. Larger custom games are delivered in phased milestones.
What makes a game cost more?
Scope drives cost more than genre. Each extra platform adds builds and testing, 3D art takes longer to produce than 2D, online multiplayer needs servers, matchmaking and load testing, and features such as payments, tournaments, chat, an admin panel and live events add back-end work. Real-money products also need wallets, KYC and RNG ready for lab testing.
How much does an online casino or iGaming platform cost?
Capermint's published iGaming bands are $10K–$40K for a single-game MVP, $35K–$120K for a white-label or turnkey platform launched in 6–10 weeks, $60K–$180K for a custom single-vertical platform and $200K–$500K+ for a custom multi-vertical platform. Poker runs from $25K for an MVP to $200K+ for an enterprise platform. Third-party fees such as licences, game content and payment processing are extra.
Can you build real-money or sweepstakes games, and who holds the licence?
Yes, for licensed operators in markets where the format is legal. Operators are responsible for licensing; we build to the technical requirements of the target jurisdiction, with RNG and game math ready for independent testing by accredited labs such as GLI, iTech Labs or BMM. In India, online money games are prohibited under the Promotion and Regulation of Online Gaming Act 2025, so we build free-to-play, social and e-sports formats there. This is general information, not legal advice.
Should I choose a fixed-price project or a dedicated team?
A fixed-scope project suits a clear specification and launch date: one price for agreed deliverables. A dedicated team, billed monthly, suits evolving scope, live operations and long roadmaps. Co-development adds Capermint specialists to your own team. The calculator shows the typical total budget either way; the model changes how it is billed.
Do I have to share my email to see the estimate?
No. The range appears on screen as soon as you answer, and your answers are not sent to Capermint unless you submit the project form. Site analytics records only which step was reached and which price band was shown. The “Get my exact quote” button copies your project type and answers into the form so you can review them before sending.
Next steps by project type
Building a mobile or casual game? See mobile game development services, hyper-casual game development and Unity game development.
Building on Roblox or a classic board game? See Roblox game development and ludo game development.
Launching an iGaming product? Compare casino game development, white label casino software, sweepstakes casino software and poker game development.
Need people rather than a fixed project? Hire game developers as a dedicated team. For deeper breakdowns, read the mobile game development cost guide and the online casino development cost guide.
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