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Capermint

Our Clients and Case Studies

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CLIENT WORKEVIDENCE INDEX / WORLDWIDE

Client work
you can inspect.

Capermint designs and builds games, gamified products and connected digital experiences. Here, named relationships are separated from published delivery evidence—so a logo never has to do the work of a case study.

CAPERMINTone connected production partner
Games
Products
Gamification
XR + enterprise
PRODUCTPLAYPLATFORM

THE SHORT ANSWER / AEO

Who does Capermint build for?

Game studios and publishers, consumer product teams, healthcare and learning brands, entertainment platforms, and enterprise or immersive-technology teams that need playable ideas turned into dependable products.

012014

Ahmedabad-founded

Studio history

0204

Evidence-led stories

Expanded below

034.9 / 5

Clutch rating

13 reviews · checked Aug 2026

044

Client-work categories

Games to enterprise XR

RELATIONSHIP INDEX / SELECTED PUBLIC WORK

A relationship wall,
with the labels intact.

These names are presented by Capermint in its public client work. Product names and marks remain the property of their owners. Detailed scope appears only where supporting evidence is publicly available.

  • Rally Bulls logoRally Bulls
  • Zen Gamer Studios logoZen Gamer Studios
  • Playsphere Studios logoPlaysphere Studios
  • Indic AI logoIndic AI
  • Jio Glass logoJio Glass
  • Glenmark logoGlenmark
  • Shivalik logoShivalik
  • Keffy's logoKeffy's
  • Tata 1mg logoTata 1mg
  • MyBYK logoMyBYK
  • MyGolfPro logoMyGolfPro
  • MPTV logoMPTV
  • Glance logoGlance
  • WinZO logoWinZO
  • Ludo Fantasy logoLudo Fantasy
  • Chess Castle logoChess Castle
  • SuperStyle Chess logoSuperStyle Chess
  • Khiladi Adda logoKhiladi Adda
  • Expedition logoExpedition
  • Real11 logoReal11
  • Sikandarji logoSikandarji
  • Nostragamus logoNostragamus
  • A23 logoA23
  • Ludo Empire logoLudo Empire
  • Plan India logoPlan India

SELECTED WORK / EVIDENCE-LED

Five stories.
Five evidence boundaries.

Scope, outcomes and sources are named independently. That distinction matters: published project figures are not presented as third-party audit results.

Animal Gridiron arcade football hero artwork from Capermint's published case studyCASE / 01Animal Gridiron

CAPERMINT-PUBLISHED CASE DOCUMENT

Football strategy with a wild personality.

An animal-football experience that combines squad identity, contrasting play styles, real-time action, and arenas that change the setting of the contest.

Scope comes from Capermint's published Animal Gridiron case document. Live availability is confirmed on the official website and App Store; no download or revenue figure is asserted here.

View the Animal Gridiron case
End Game Chess board artwork from Capermint's published case studyCASE / 02End Game Chess

CAPERMINT-PUBLISHED CASE DOCUMENT

Less opening theory. More decisive play.

A focused chess format that starts with fewer pieces and puts endgame decisions at the centre of short, repeatable matches.

Format and session design come from Capermint's published End Game Chess case document and the official product website; session length is the product's own positioning, not a measured average.

View the End Game Chess case
Gamepop screenshot from Capermint's published case studyCASE / 03Gamepop

CAPERMINT-PUBLISHED CASE DOCUMENT

A whole arcade. One connected journey.

A mobile game platform that brings casual games, competition, power-ups, and gift-card rewards into one recognisable experience.

Scope comes from Capermint's published Gamepop case document. Live availability is confirmed on the official website, App Store and Google Play.

View the Gamepop case
Runner Runner hero artwork from Capermint's published case studyCASE / 04Runner Runner

CAPERMINT-PUBLISHED CASE DOCUMENT

Speed is the start. Strategy keeps it interesting.

An endless-running experience built around obstacle reading, character identity, power-up decisions, and multiple ways to compete.

Scope comes from Capermint's published Runner Runner case document. Live availability is confirmed on the official website, App Store and Google Play.

View the Runner Runner case
Wood Nuts & Bolts puzzle game key art from Capermint's published case studyCASE / 05Wood Nuts & Bolts

CAPERMINT-REPORTED LAUNCH MILESTONE

A simple puzzle. A little more to discover.

Turning the familiar act of unscrewing a bolt into a mobile puzzle about logic, discovery, and the joy of one more level.

100K+installs reported in the first 40 daysCasual puzzle · iOS + Android

The 100K+ install figure is reported in Capermint's published growth case study, a historical, company-reported milestone.

View the Wood Nuts & Bolts case

DELIVERY OWNERSHIP / PUBLISHED SCOPE

What the team
actually owned.

A compact view of the delivery layers described across the five public stories. Wording is intentionally broad where a source does not expose implementation detail.

Published delivery ownership across five Capermint case studies
Delivery layer Animal Gridiron End Game Chess Gamepop Runner Runner Wood Nuts & Bolts
Product definition & experience Game concept + positioning Format design Platform concept Game concept Puzzle concept
Playable product Arcade sports game Strategy & chess format Multi-game platform Competitive runner Casual puzzle game
Technology layer iOS app Web platform iOS + Android iOS + Android iOS + Android
Quality & release Live on the App Store Live on official website Live on App Store & Google Play Live on App Store & Google Play Live · 100K+ installs reported

CLIENT VOICE / INDEPENDENT PLATFORM

Signals from the
other side of delivery.

Read the source reviews
01

Delivery reliability

Keffys

The client reported that 95% of committed items were delivered on time.

Verified Clutch review · paraphrased
02

Product traction

MPTV

The client reported more than 100,000 combined downloads and a 10% retention rate.

Verified Clutch review · paraphrased
03

Full-product engagement

Rally Bulls

The public review covers iOS and Android product delivery, integrations, maintenance and support.

Verified Clutch review · scope summary
Clutch profile signal
4.9 / 5

13 public client reviews · checked August 2026

NDA WORK / CONTROLLED EVIDENCE

Not every build can be named.
Every engagement can still be made inspectable.

01

Private portfolio review

Relevant work can be discussed in a controlled call when permissions and project context allow.

02

Redacted delivery evidence

Team shape, production gates and technical ownership can be shown without exposing protected IP.

03

References by permission

Where appropriate, a reference conversation can follow mutual fit and client approval.

QUESTIONS / DIRECT ANSWERS

What decision-makers
ask before the brief.

Clear answers about relationships, evidence, NDA work and how Capermint can join an existing production team.

01What kinds of clients does Capermint work with?

Capermint's public work spans game studios and publishers, consumer products, healthcare and learning brands, entertainment platforms, enterprise teams and immersive-technology initiatives.

02Does every logo on this page have a public case study?

No. The relationship index reflects names shown by Capermint in its public client work. Detailed scope and outcomes appear only where a project page, published document or independent client review provides supporting evidence.

03Are the performance figures independently audited?

Not all of them. Each figure is labeled by source: Capermint-reported project outcome, Capermint-published case document or independent client review signal. This makes the evidence boundary explicit.

04Can Capermint share work completed under NDA?

Protected work is not published without permission. Relevant capabilities may be demonstrated through redacted artifacts, controlled portfolio walkthroughs or references when the client has approved them.

05Can Capermint join an existing game or product team?

Yes. Engagements can be structured as full-cycle production, co-development or specialist support across design, art, engineering, backend, QA, launch and LiveOps.

NEXT / YOUR PRODUCT

Bring the ambition.
Ask for the evidence.

Share the player, platform, problem and release ambition. Capermint can map the right first milestone and the ownership needed to reach it.

Start a project conversationBrowse the wider game portfolio

New game projects · worldwide

Tell us what you’re building.

Share the idea, audience and ambition. We’ll reply with a practical view of scope, team shape, technology and the smartest first milestone.

01 / Scope

A useful first response

Clear assumptions, open questions and the right place to begin.

02 / Team

The right production shape

Full-cycle, co-development or dedicated specialists—built around ownership.

03 / Next move

A practical first milestone

Prototype, technical discovery or production planning—not a generic sales pitch.

  • NDA available
  • Reply within 12 hours
  • Global delivery

Project brief / secure enquiry

Start with the playable idea.

Reply in 12h

Secure enquiry · NDA-first · No obligation