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Capermint

Our Clients and Case Studies

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CLIENT WORKEVIDENCE INDEX / WORLDWIDE

Client work
you can inspect.

Capermint designs and builds games, gamified products and connected digital experiences. Here, named relationships are separated from published delivery evidence—so a logo never has to do the work of a case study.

CAPERMINTone connected production partner
Games
Products
Gamification
XR + enterprise
PRODUCTPLAYPLATFORM

THE SHORT ANSWER / AEO

Who does Capermint build for?

Game studios and publishers, consumer product teams, healthcare and learning brands, entertainment platforms, and enterprise or immersive-technology teams that need playable ideas turned into dependable products.

012014

Ahmedabad-founded

Studio history

0204

Evidence-led stories

Expanded below

034.9 / 5

Clutch rating

13 reviews · checked Aug 2026

044

Client-work categories

Games to enterprise XR

RELATIONSHIP INDEX / SELECTED PUBLIC WORK

A relationship wall,
with the labels intact.

These names are presented by Capermint in its public client work. Product names and marks remain the property of their owners. Detailed scope appears only where supporting evidence is publicly available.

  • Rally Bulls logoRally Bulls
  • Zen Gamer Studios logoZen Gamer Studios
  • Playsphere Studios logoPlaysphere Studios
  • Indic AI logoIndic AI
  • Jio Glass logoJio Glass
  • Glenmark logoGlenmark
  • Shivalik logoShivalik
  • Keffy's logoKeffy's
  • Tata 1mg logoTata 1mg
  • MyBYK logoMyBYK
  • MyGolfPro logoMyGolfPro
  • MPTV logoMPTV
  • Glance logoGlance
  • WinZO logoWinZO
  • Ludo Fantasy logoLudo Fantasy
  • Chess Castle logoChess Castle
  • SuperStyle Chess logoSuperStyle Chess
  • Khiladi Adda logoKhiladi Adda
  • Expedition logoExpedition
  • Real11 logoReal11
  • Sikandarji logoSikandarji
  • Nostragamus logoNostragamus
  • A23 logoA23
  • Ludo Empire logoLudo Empire
  • Plan India logoPlan India

SELECTED WORK / EVIDENCE-LED

Four stories.
Four evidence boundaries.

Scope, outcomes and sources are named independently. That distinction matters: published project figures are not presented as third-party audit results.

Rally Bulls mobile financial-learning screens from Capermint's published project documentCASE / 01Rally Bulls

CAPERMINT-PUBLISHED CASE DOCUMENT

Financial learning made tangible, social and playable.

The published scope connects requirements, mobile apps, APIs, an LMS, gamification, AI-supported experiences and real-time integration into one learning product.

8 monthsCapermint-reported project durationiOS + Android · Product + platform

Scope and timing come from Capermint's published Rally Bulls document. No performance outcome is asserted here.

Open published document
Tata 1mg healthcare game campaign displayed across two mobile screensCASE / 02Tata 1mg

CAPERMINT-REPORTED CAMPAIGN OUTCOME

A health campaign designed for participation, not passive reach.

Capermint's published project turns healthcare education into a branded game experience built to make a complex topic easier to enter and share.

1M+impressions reported250K+ clicks · 30K gameplays

All campaign figures are reported by Capermint on its Tata 1mg project page.

Read the project page
MPTV mobile streaming interface in Capermint's published project artworkCASE / 03MPTV

INDEPENDENT CLIENT REVIEW SIGNAL

A mobile streaming product built for audiences on the move.

The engagement covered an entertainment experience across iOS and Android. The client later reported the product's combined download and retention results in a verified Clutch review.

100K+combined downloads reported by client10% user retention reported

Outcome figures are paraphrased from the client's verified Clutch review; the visual comes from Capermint's published project page.

Explore the MPTV project
Expedition Warrior of Steel game screens showing a stylized battle and territory mapCASE / 04Expedition: Warrior of Steel

CAPERMINT-REPORTED PROJECT OUTCOME

A strategy game shaped around compact, readable battles.

Capermint's case study presents an action-strategy mobile game with character combat, territory decisions and progression designed for repeat sessions.

10K+downloads in the first monthCapermint-reported launch outcome

The first-month download figure is reported by Capermint on the published project page.

View the Expedition case

DELIVERY OWNERSHIP / PUBLISHED SCOPE

What the team
actually owned.

A compact view of the delivery layers described across the four public stories. Wording is intentionally broad where a source does not expose implementation detail.

Published delivery ownership across four selected Capermint client projects
Delivery layer Rally Bulls Tata 1mg MPTV Expedition
Product definition & experience Requirements + UX Game concept UX + UI Game design
Playable product Gamified learning Health game Streaming apps Action strategy
Technology layer APIs + LMS Campaign delivery iOS + Android Gameplay systems
Quality & release Integration + support Published launch Launch + support Mobile launch

CLIENT VOICE / INDEPENDENT PLATFORM

Signals from the
other side of delivery.

Read the source reviews
01

Delivery reliability

Keffys

The client reported that 95% of committed items were delivered on time.

Verified Clutch review · paraphrased
02

Product traction

MPTV

The client reported more than 100,000 combined downloads and a 10% retention rate.

Verified Clutch review · paraphrased
03

Full-product engagement

Rally Bulls

The public review covers iOS and Android product delivery, integrations, maintenance and support.

Verified Clutch review · scope summary
Clutch profile signal
4.9 / 5

13 public client reviews · checked August 2026

NDA WORK / CONTROLLED EVIDENCE

Not every build can be named.
Every engagement can still be made inspectable.

01

Private portfolio review

Relevant work can be discussed in a controlled call when permissions and project context allow.

02

Redacted delivery evidence

Team shape, production gates and technical ownership can be shown without exposing protected IP.

03

References by permission

Where appropriate, a reference conversation can follow mutual fit and client approval.

QUESTIONS / DIRECT ANSWERS

What decision-makers
ask before the brief.

Clear answers about relationships, evidence, NDA work and how Capermint can join an existing production team.

01What kinds of clients does Capermint work with?

Capermint's public work spans game studios and publishers, consumer products, healthcare and learning brands, entertainment platforms, enterprise teams and immersive-technology initiatives.

02Does every logo on this page have a public case study?

No. The relationship index reflects names shown by Capermint in its public client work. Detailed scope and outcomes appear only where a project page, published document or independent client review provides supporting evidence.

03Are the performance figures independently audited?

Not all of them. Each figure is labeled by source: Capermint-reported project outcome, Capermint-published case document or independent client review signal. This makes the evidence boundary explicit.

04Can Capermint share work completed under NDA?

Protected work is not published without permission. Relevant capabilities may be demonstrated through redacted artifacts, controlled portfolio walkthroughs or references when the client has approved them.

05Can Capermint join an existing game or product team?

Yes. Engagements can be structured as full-cycle production, co-development or specialist support across design, art, engineering, backend, QA, launch and LiveOps.

NEXT / YOUR PRODUCT

Bring the ambition.
Ask for the evidence.

Share the player, platform, problem and release ambition. Capermint can map the right first milestone and the ownership needed to reach it.

Start a project conversationBrowse the wider game portfolio

New game projects · worldwide

Tell us what you’re building.

Share the idea, audience and ambition. We’ll reply with a practical view of scope, team shape, technology and the smartest first milestone.

01 / Scope

A useful first response

Clear assumptions, open questions and the right place to begin.

02 / Team

The right production shape

Full-cycle, co-development or dedicated specialists—built around ownership.

03 / Next move

A practical first milestone

Prototype, technical discovery or production planning—not a generic sales pitch.

  • NDA available
  • Reply within 12 hours
  • Global delivery

Project brief / secure enquiry

Start with the playable idea.

Reply in 12h

Secure enquiry · NDA-first · No obligation